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[Edge + OSX] Font rendering issue for specific font type
-e: see title, other fonts work fine --works on Windows FF49 + Chrome53 --doesn't work on EdgeHTML14 + OSX FF49, Chrome53, Safari -... Read more
Unity Standalone build stutters on 59 hertz monitors with vSync enabled
Reproduction steps: 1. Open the "StutterTest2.zip" project 2. Build "Test" scene with Autoconnected Profiler setting enabled 3. Pla... Read more
[Terrain/Batching] Dynamically batched draw calls are shown for Speedtre...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Import attached package and open 'test' scene; 4. Go to PlayerSettings (Ed... Read more
Link to purchase Pro version leads to the old store
Repro: 1. Launch editor 2. Navigate to Unity > Manage license 3. Choose to do manual activation 4. Save license file 5. Click on the... Read more
Improve error handling for command line activation
Repro: 1. Attempt to activate Unity editor from command line (refer to https://docs.unity3d.com/Manual/CommandLineArguments.html) 2.... Read more
Horizontal Scroll View with Elastic Movement Type works differently upon...
Horizontal Scroll View with Elastic Movement Type inside a Canvas with Canvas Scaler set to "Scale with screen size" behaves differe... Read more
Close button is not aligned to the message
Repro: 1. Go to Unity > Manage license 2. Choose to do Manual activation 3. Follow steps from https://docs.unity3d.com/Manual/Manual... Read more
Errors when scaling down to 0
Steps to reproduce : - create a cube - switch to the scale tool - hold shift + cmd - rescale the cube to 0 and notice the errors t... Read more
Reimporting .dds file causes crash
Repro steps: 1. Open "SkyBox.zip" project 2. Reimport assets Actual: Unity crashes when .dds is reimported Expected: Unity should n... Read more
[BugReporter] Only .zip archives are rated as project attached
To repro: 1. Open BugReporter. 2. Attach archives: .7z, tar, tar.gz. .zip. Actual result: Only .zip archives are rated as project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow