Search Issue Tracker
Fixed in 5.4.3
Votes
0
Found in
5.4.1p1
Issue ID
834148
Regression
No
DownloadHandlerAssetBundle.isDone is never set to true
To reproduce:
1. Open attached project
2. Play the scene "Main"
3. Press the button "HANDLER_ISDONE"
Notice that the console prints that UnityWebRequest.isDone is true, but no matter how long you wait, assetHandler.isDone is never set to true.
Reproduced on: 5.2.4f1, 5.3.0f4, 5.4.1p1, 5.5.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
Add comment