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Editor Crashes on switching platform
Editor crashes on switching platform. Steps to Reproduce: - Create/Import any project. - Try switching build platforms. Note: Edi... Read more
"AddForceAtPosition" works only when an 'outside' force affects the Obje...
Reproduction steps: 1. Open "MaschineKart.zip" project 2. In the Hierarchy window select "Kart" 3. In the Inspector window scroll d... Read more
Reducing the renderViewportScale breaks with multiple post-effects in Wi...
Steps to reproduce: 1. Open the attached project 2. Open the Main.unity scene 3. Switch platform to Windows Store 4. Play the scene ... Read more
[Recorder] MovieRecorder package is reimported on every assembly reload
To reproduce: 1. Create a new project 2. Download latest recorder package and import it https://www.assetstore.unity3d.com/en/#!/con... Read more
Animation gets distorted when linking a ScriptPlayable to an AnimationMi...
To reproduce: 1. Open user's attached project 2. Play the "DemoScene" 3. Observe the left animation Expected result: Both animation... Read more
[asmdef] Test runner does not find unit tests in assemblies defined with...
Steps to reproduce: 1. Open user attached project 2. Open Test Runner window 3. Notice how NewEditModeTest1 and NewEditModeTest2 tes... Read more
Clipping artifacts are shown on a realtime spotlight cookie
Steps to repro: 1. Open attached project ad 't1' scene; 2. Select 'Main Camera' gameobject; 3. In the Inspector drag Camera's Rotat... Read more
[SRP] Trail and Line Renderers have a Rendering Layer Mask property
A Rendering Layer Mask property is visible on the trail and line renderers. (This property probably need to be added to `DrawPropert... Read more
UI Images get out behind the edges of the Scroll View while scrolling an...
How to reproduce: 1. Open attached Unity project "rectmask2d-bug" 2. Select File -> Build Settings 3. Add "Scene" scene 4. Switch Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Data Source button icon overlaps with the text label when Text Sprite Importer window is docked and resized horizontally
- Text and Sliders move out of their bounds when Audio Random Container window is docked and resized horizontally
- LineRenderer does not fully render when Transform Scale is set to 0.016 or lower
- Certain fonts display incorrect spacing in the UI Builder when text combines numbers and letters
- ScreenCapture.CaptureScreenshot renders blocky artifacts when Super Size is greater than 1