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[Texture] Null Referrence Exceptions when Packing a Sprite Atlas with si...
Reproduction steps:1. Open the attached project2. In the Project window select the Sprite Atlas3. In inspector switch the Max Textur... Read more
Platforms that are not installed aren't greyed out in the Build Settings...
Repro steps:1. Create a new project2. Open the Build Settings Window3. Observe the available platforms Expected: Platforms that aren... Read more
[UIToolkit] ReorderableList Header text doesn't display compared to the ...
How to reproduce:1. Open the user's attached "1409175_My project" project2. Open the "SimplePlacerScene" Scene3. Select the "Placer"... Read more
IL2CPP Build fails when using .NET Framework API Compatibility
How to reproduce:1. Open the user attached "IL2CPPTypeConversion.zip" project2. Build the project (File -> Build Settings -> B... Read more
Line ending changes in shaders or includes cause full shader recompiles
Changing line endings between LF and CRLF cause full shader recompilation.This issue affects graphics, compute and ray tracing shade... Read more
Spline Knots "Element 0" information is on top of other Elements when it...
How to reproduce:1. Open project "My project.zip"2. In the Hierarchy window select "Spline (1)" GameObject3. In the Inspector window... Read more
Inconsistent disabled state of Apply menu items related to prefab instance
Steps:1. Open attached project2. Open TestScene scene3. Select "Button" variant prefab instance4. Take a look into Overrides window=... Read more
[URP] Light artifact is present from a certain angle when Light Near Pla...
Reproduction steps:1. Open the user's project2. Play the "Empty" scene Expected result: There are no artifactsActual result: There i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing