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Votes

9

Found in

2017.3.0f1

Issue ID

976596

Regression

No

Occlusion Culling culls dynamic objects incorrectly, and ignores Mesh Renderers "Dynamic Occluded" flag

Camera

-

Steps to reproduce:
1. Open user attached project
2. Observe dynamic block of cubes in front of the camera (Block of cubes to the right are static)
3. Notice that Mesh Renderers "Dynamic Occluded" flag is ignored,

Expected result: "Dynamic Occluded" flag disabled should ignore occlusion culling
Actual result: "Dynamic Occluded" flag disabled does not ignore occlusion culling

Reproduced in: 2018.1.0a7, 2017.3.0f2, 2017.2.0p3,
Not reproduced in: 2017.2.0p2, 2017.2.0b2
Regression since: 2017.2.0p3

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