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Votes
9
Found in
2017.3.0f1
Issue ID
976596
Regression
No
Occlusion Culling culls dynamic objects incorrectly, and ignores Mesh Renderers "Dynamic Occluded" flag
Steps to reproduce:
1. Open user attached project
2. Observe dynamic block of cubes in front of the camera (Block of cubes to the right are static)
3. Notice that Mesh Renderers "Dynamic Occluded" flag is ignored,
Expected result: "Dynamic Occluded" flag disabled should ignore occlusion culling
Actual result: "Dynamic Occluded" flag disabled does not ignore occlusion culling
Reproduced in: 2018.1.0a7, 2017.3.0f2, 2017.2.0p3,
Not reproduced in: 2017.2.0p2, 2017.2.0b2
Regression since: 2017.2.0p3
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