Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
2017.3.0f1
Issue ID
976821
Regression
No
Unity crashes because of an incorrectly (?) defined property
How to reproduce:
1. Open any (new) project
2. Create a new scene
- Play the scene to make sure it doesn't crash
3. Attach the attached script to the Main Camera gameobject
4. Play the scene
- Unity crashes
- Reproduced with 5.6.0f3 (497a0f351392), 2017.3.0b9 (e18fe9bb4e54)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene Filter buttons reset to "All" in the Occlusion Window when entering Play Mode but the Scene Filters themselves do not reset
- Transition property is not disabled in the UI Builder when it is set by a variable
- Crash on PersistentManager::GetSerializedType when opening a specific Scene
- GlobalObjectId.GetGlobalObjectIdSlow returns empty ID when in Prefab Isolation Mode
- Crash on Transform::RemoveFromParent when deleting a child GameObject
Add comment