Search Issue Tracker
Duplicate
Votes
0
Found in
2017.1.0b10
2018.1.0a7
Issue ID
976709
Regression
Yes
[Shuriken] Prefab with Particle System is visible in the Scene and Game window when selected in Project window
Steps to reproduce:
1. Download 976709_repro.zip
2. Select "Particle system" prefab
3. Check Scene and Game window
Expected results: When selecting prefab in Project window it should not appear in scene/game window
Actual results: When selecting prefab in Project window prefab is visible in scene/game window
Note: This bug also reproducible with Line renderer and Trail Renderer. To reproduce this bug prefab's components must be arranged in this order: Mesh Filter -> Trail Renderer or Line Renderer, or Particle System -> Mesh Renderer
Reproduced with: 2018.1.0a7, 2017.3.0f2, 2017.2.0p4
Not reproducible with: 5.6.4p4, 2017.1.0b9
Regression introduced in: 2017.1.0b10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
This is a duplicate of issue #972298