Search Issue Tracker
Duplicate
Votes
0
Found in
2017.1.0b10
2018.1.0a7
Issue ID
976709
Regression
Yes
[Shuriken] Prefab with Particle System is visible in the Scene and Game window when selected in Project window
Steps to reproduce:
1. Download 976709_repro.zip
2. Select "Particle system" prefab
3. Check Scene and Game window
Expected results: When selecting prefab in Project window it should not appear in scene/game window
Actual results: When selecting prefab in Project window prefab is visible in scene/game window
Note: This bug also reproducible with Line renderer and Trail Renderer. To reproduce this bug prefab's components must be arranged in this order: Mesh Filter -> Trail Renderer or Line Renderer, or Particle System -> Mesh Renderer
Reproduced with: 2018.1.0a7, 2017.3.0f2, 2017.2.0p4
Not reproducible with: 5.6.4p4, 2017.1.0b9
Regression introduced in: 2017.1.0b10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
This is a duplicate of issue #972298