Search Issue Tracker
By Design
Votes
0
Found in
2017.2.0f3
Issue ID
975740
Regression
No
[Collab] Asset with non-latin name is shown as removed/added after every update if it was replaced with an identical one earlier
To reproduce:
1. Open repro project, push to Collab
2. Pull project on 2nd machine
3. Replace assets with identical one on 1st machine, push changes
4. Pull project on 2nd machine, push changes (some changes will be detected)
5. Repeat 2-4 steps multiple times (repro video attached)
Expected vs actual: assets with non-latin name should not be showed as added/removed after every update
Reproduced: 5.6.4p4, 2017.1.2p4, 2017.2.0p4, 2017.3.0f2, 2018.1.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment