Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.3.0b2
Issue ID
957009
Regression
No
Moving windows to a different scaling monitor or scaling them after places them out of screen bounds
Steps to reproduce:
1. Create a new project
2. St one of your monitor's scaling to 150%
3. Keep your editor in that monitor
4. Move one of the editor windows to the other monitor
Expected result: window is moved to a correct location
Actual result: window gets placed out of or almost out of screen
Reproduced on 2017.1.2p4, 2017.2.0p4, 2017.3.0f2, 2018.1.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template
- HDR colors are recorded in gamma compressed values instead of linear values when using the Animation window
- Scroll bar fails to resize when content is dynamically removed in Player or Play Mode
- Error "Shader error in 'Shader Graphs/ScrollingHologram_Graph" when switching HDR Debug Mode to Gamut View
- "Unable to add Renderer to the Scene after Culling.“ and “NullReferenceException: Object reference not set to an instance of an object“ errors spawned when changing the light shadow settings in the Player
Add comment