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[Unity Remote] Touch input blocks mouse input resulting the incorrect mo...
Steps to reproduce: 1) Download attached project 'PointerBug.zip' and open in Unity. 2) Open scene 'Test'. 3) Connect Android devi... Read more
[HLAPI] Starting connection that fails and then starting another that co...
Steps to reproduce: 1. Open attached "reproProject.zip" 2. run two instances 3. One instance should be launched as server 4. On seco... Read more
HandleUtility.DistanceToLine doesn't work when intersecting near plane
HandleUtility.DistanceToLine will not give back accurate values when one of the points of the line intersects the near plane of the ... Read more
Lightmaps in 5.4 packing poorly and resulting in double the size
To reproduce: 1. Open attached project 2. Build lightmaps for Untitled scene 4. Notice that lightmap size is bigger compared to 5.3... Read more
Particles are rendered with artifacts
How to reproduce: 1. Open the attached project 2. Open Scene and play it 3. After playing for few seconds, notice that particles ba... Read more
[ModelImporter] Keep Quads option isn't exposed in script
Steps to reproduce: 1. Create new project and new script 2. Try to find UnityEditor.ModelImporter.keepQuads or anything similar. Th... Read more
[Mixed] Lightmap becomes brighter when non-static object leaves camera view
Steps to reproduce: 1. Open attached project "817278repro.zip" 2. Open scene "repro" 3. Bake lightmap 4. Rotate scene view camera s... Read more
No way to use JavaScript/UnityScript State Machine Behaviours
Steps to reproduce: 1. Create an Animator Controller component for an object 2. In the Animator window, create a state for the cont... Read more
Crash when changing to layout which scripted window was deleted
Steps to reproduce(or just watch user's attached gif ): 1. Open my project "OpenMe". 2. Expand "Window" tab and select "SomeWindow".... Read more
[HLAPI] NetworkTransformChild interpolation does not work
Steps to reproduce: 1. Open attached project 2. Launch two instances of game 3. One as Host one as Client Actual: NetworkTransform... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects