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Error resuming external process thread 'Editor/Data/Tools/JobProcess.exe...
It is sometimes possible to hit this error while working with lighting related tasks: Error resuming external process thread 'Editor... Read more
[Shader]Material.SetOverrideTag() does not seem to work
Trying to set a shader tag via 'Material.SetOverrideTag()' in this case 'DisableBatching' does not seem to work. Repro steps:1. Open... Read more
Input gets stuck when buttons are held down and window title bar menu is...
To reproduce:1. Open attached project.2. Open and Play "Bug" scene.3. Press and hold down any button.4. Press right mouse on the win... Read more
Many classes with generated code cause editor to take a long time to ent...
To reproduce: 1. Open project, attached by user (Star Wards.zip)2. Open "Main" scene if not open2. Press Play3. Observe how long it ... Read more
Non-standalone build target projects change to Standalone when upgrading...
Steps to reproduce:1. Create a new project in Unity 5.4 or 5.52. Change build target to iOS3. Add a Sprite to the assets4. Close Uni... Read more
Build crashes in RtlpWaitOnCriticalSection when writing to the Database
To reproduce:1. Open attached project;2. Open "db_test" scene;3. Enter Play mode;-notice that "database.sqlite" was created in the P... Read more
Windows system buttons (close/min/restore) are not touch screen interact...
Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Launch the build on computer with a touch scre... Read more
Audio Mixer groups bug out when adding/duplicating them in a bunch
Steps to repro:1. Add a couple of groups to audio mixer2. Select them and press Ctrl+D to duplicate3. Observe the top groups getting... Read more
[UWP] Project fails to build when DocumentClient object is used in script
Steps to reproduce:1. Open attached project2. Bulid "Test" scene for UWP Expected result: project is successfully builtActual result... Read more
Error appears when project is opened with a newer version, and script wi...
To reproduce:1. Open attached project with Unity 2017.1.0b42. Delete "NewBehaviourScript.cs"3. Create a new C# script. To reproduce ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used