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Scrolling second texture tiling and offset value constantly with animati...
The repo scene has the animation to scroll the 2 layers of texture's tiling and offset values on material, with constant speed (line... Read more
Collab - On initial download, cancelling download progress will not allo...
Assuming you have a Collab enabled project. Assuming user 1 (the owner) has invited user 2. Assuming user 1 has published files. 1. ... Read more
Collab - On cancel-resume-cancel Collab will issue out a "Cannot Downloa...
Assuming you have a Collab enabled project. Assuming user 1 (the owner) has invited user 2. Assuming user 1 has published files. Ass... Read more
[Vulkan] Shaders on Vulkan Android issues (Transparency, blending, geome...
Steps: Install the apks and observeActual and Expected results are shown in the attached image. Issues:1. Transparency shaders doesn... Read more
DrivenProperties - Canvas.SendWillRenderCanvases() wasting performance s...
Scene is not openable with latest trunk.It open in 5.4/5.6 but will not run due to script errors.Most probably fixed, or we would ha... Read more
Unity process left hanging after uninstall
Uninstall Unity (I did reproduce this with Unity 2017.1.0a4 and a5) and and once the uninstall operation is done open Process Monito... Read more
[Vive] Unity Editor crashes if you disconnet Vive HMD from AMD Radeon R9...
If you disconnect the Vive HMD when the Unity Editor is open, the Unity Editor will crash.I have seen this occur with various scenes... Read more
[SPS] Occlusion mesh is visible in inset viewport
In addition to the main camera viewport which generally fills the entire screen, it is possible to use a secondary camera to render ... Read more
[VideoPlayer] 1080p VP8 video and audio is choppy on Motorola Moto X (OS...
How to reproduce:1. Open the attached project2. Build and run on device3. Press on play and video should playResult: video, which re... Read more
Sprite Atlas always full packs upon first Play if user had selected Over...
Sprite Atlas always full packs upon the first Play if user had selected Override for the Atlas. 1. Open attached project2. Press Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used