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[VR Graphics] GlobalFog renders incorrectly on Vive when tilting head
Steps to reproduce: 1. Download and open attached project "Unity GlobalFog Vive bug report.zip" 2. Open scene "scene" 3. Make sure V... Read more
[SPS] Deferred rendering player with SPS crashes on exit
This is a consistent crash upon player exit when single-pass stereo and deferred rendering are used. Read more
[Compute/Shaders] UAV buffer is not setup to pixel shader if using Graph...
To reproduce: 1. Open scene TEST_CountRed 2. Run, you can see the log RED 0 3. Comment out the code of line 59&71, comment line 60 ... Read more
Crash in CxxThrowException when duplicating object
To reproduce: 1. Open attached project 2. Duplicate the object "10)" (Prac10 -> prac10Page00 -> line 2 -> click on "10)") 3. Editor... Read more
Array-fields with the [HideInInspector] attribute are not drawn through ...
How to reproduce: 1. Open the attached project and the only scene in it. 2. In the Hierarchy window click "Click Me" object. 3. Ope... Read more
[Standalone][MSE] Unloading an active scene which has a realtime Reflect...
Steps to reproduce: 1. open attached "TestBug.zip" 2. build and run 3. wait for a few seconds... - crash build (log attached) This... Read more
[Linux Editor] Color window shows flipped and offset image when using th...
Steps to reproduce: 1) Create a new project. 2) Select 'Main Camera' in the Hierarchy. 3) Double click the 'Background' color box in... Read more
Mask UI Component needs to be re-enabled in order to mask image correctly
Steps to reproduce: 1. Open project 2. Open "Mask5.4bf2Report" scene -- Look at the game window. Notice that there are no UI compone... Read more
Arrays that have more than 64 elements can't be inspected when multisele...
Steps to reproduce: 1. Open attached project 2. In hierarchy, expand "TooBig" and multi select two of its child objects 3. Notice t... Read more
AudioSource returns wrong time when rotating camera
-e: see title -repro: --Open attached project --Build and run Main scene on browser --Rotate camera around --NOTICE AudioSource.t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects