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Re-enabling parent canvas via script which contains drop-down list a lot...
To reproduce:1. Open attached project2. Open scene test_CanvasDropdownProblem if not opened3. Hit play4. Press show canvas and click... Read more
gameObject.SetActive(); called twice on a canvas which contains drop-dow...
To reproduce:1. Open attached project2. Open scene test_CanvasDropdownProblem3. Hit play4. Press show canvas then open drop-down lis... Read more
Speedtree dont work with shadowmask in deferred
To reproduce: 1. Download attached project "907495.zip" and open in Unity2. Open "test" scene3. Zoom in and zoom out in Scene view E... Read more
Handles.DrawLine Stops drawing when values in Inspector are changed
To reproduce:1. Open attached project.2. Create new Empty Object.3. Add "NewBehaviourScript.cs" to it.4. In Inspector change Transfo... Read more
Video can be transcoded while it is playing in scene
To reproduce:1. Import any video clip2. Add it to scene3. Play scene4. Select Video clip in Project view5. Transcode Actual: Video s... Read more
4k webm with alpha gets stuck for a few seconds
To reproduce:1. Import attached video2. Add video player to scene3. Change source type to URL4. Select Imported video5. Play Actual:... Read more
Selecting Renderer for Material Override throws null reference exceptions
To reproduce:1. Add cube to scene2. Add video player to scene3. Set render mode to material override4. Open Renderer selecton window... Read more
Animation Preview in the Inspector window is distorted
To reproduce: 1. Download attached project "Animation Preview Bug.zip" and open in Unity2. Open "Test" scene3. Select New Animation.... Read more
UI Game Object animates only once
To reproduce:1. Open attached project;2. Open "animator_bug" scene;3. Select "OpenableActivable" Game Object;4. Open Animator window... Read more
Dynamic Meshes Built using Native Buffer causing unity to crash
Steps to reproduce:1. Make sure you have a system with Oculus VR support and device connected2. Open QA attached project3. Press pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used