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Nested canvas is resized to match the root canvas size
Steps to reproduce( or just watch attached mp4 file): 1. Create new project in Unity 5.4.0f2. 2. Create new canvas in hierarchy menu... Read more
Custom "Internal-DepthNormalsTexture.shader" does not load on build
Reproduction steps: 1. Open attached "New Unity Project 9" project. 2. Open "1" scene. 3. Open the game view. - Shadows are not visi... Read more
refactoring class name in monoDevelop makes objects lose that script ref...
Steps to reproduce: 1. Create a new project 2. Create a new C# script, name it "test" 3. Create a new gameObject in the hierarchy 4.... Read more
[WSA] Bluetooth devices are not supported
On UWP and WSA platforms bluetooth device support is not implemented yet. Platforms support only wired devices, for example wired co... Read more
Standard Assets install the Editor scripts in the Assets Root instead of...
Just import Standard Assets to your project Read more
[il2cpp] Socket.AsyncConnect doesn't work on IL2CPP backend
Users would like to use tcp socket client/server communication on WSA Universal 10 (UWP10), but they have some blocker issue with So... Read more
Using BuildPipeline.BuildAssetBundle to build animation bundle has wrong...
How to reproduce: 1. Open the attached project 2. Use 'Resource Generator->Animation->Basic' to build AssetBundle for fbx files in S... Read more
[UWP][WP8.1] WWW throws HTTP headers away when server returns HTTP 401
To reproduce: 1. Build and run attached project 2. Click 'Tap to run' button 3. Observe HTTP Communication error Reproducible: 5.5... Read more
Unity Editor crashes when loading soundbanks with Wwise
Reproduction steps: 1. Download the project: 2. Open the project 3. Open the scene 'Plinths 3' 4. Play scene Result: Unity Editor ... Read more
[Android] UI cardboard Vr Mode not disappearing after scene being changed
Steps to reproduce: 1) Download attached project 'Alia.zip' and open in Unity. 2) Build and run project on a device. 3) Click on G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects