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Fixed in 5.6.0
Votes
0
Found in
5.4.0b25
Issue ID
814430
Regression
No
[VR] Changing VRSettings.renderViewportScale can cause single frame judder when using post process effects
Steps to reproduce:
1. Download and open attached project "RenderViewportScaleBug.zip"
2. Make sure VR mode is on
3. Play scene "scene"
4. On Main Camera object, "VR Render Settings", lower "Render Viewport Scale"
Actual result: Small jittering can be seen around the edges, even if the HMD is kept completely still (See: https://gyazo.com/e831800c96ff54b6cef274b8e9b36869)
Expected: No jittering
Tested and reproduced on:
Windows 10
Unity 5.4.0f2
Could not test on 5.3 or below, because the option did not exist
Neither on 5.5, other issue persists
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