Search Issue Tracker
Fixed in 5.4.0
[5.4][GPUProfiler] Most draw call entries do not have names/objects associated with them (just shows "N/A")
Since 5.4, most draw calls in GPU profiler aren't associated with the objects. So the detail profiler view just shows "N/A" for the object names.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Rider package is not loaded until there are compilation errors in Assets
- [Catalina] DriveInfo.AvailableFreeSpace returns 0 on macOS Catalina
- IndirectArgs do not bind properly when using DX12
- [OSX] Editor windows flicker in Play Mode when dragging and docking windows with Metal Editor Support enabled
- Popup Window propagates input in its calling Window underneath and all other Windows