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Won't Fix
Votes
0
Found in
5.4.0f1
Issue ID
816939
Regression
No
[UNET] playerControllerId values gets overridden for Host
Steps to reproduce:
1. Open attached "UNET.zip"
2. run two instances of the project
3. one as Host other as Client
4. Press BackQuote button (above tab)
Actual: for localPlayer which is server(HOST) objects it prints 0 and 1 and for all others -1
Expected: server values should not override local client values
Why this is bad: playerControllerId is completely unusable for Host as it gives "inaccurate" values
Reproduced: 5.4.0f1, 5.1.5f1
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Resolution Note:
Mass closure of UNET Bugs.
As UNet is Deprecated we are moving to low maintenance mode, where critical issues can get fixes.
Closing this bug as part of cleaning-up the Bug List.
If you feel this bug is really a road-blocker, you can reopen the bug and we will work this one.