Search Issue Tracker
By Design
Votes
0
Found in
5.3.5p8
Issue ID
816498
Regression
Yes
[Android] Image distortions after Unity splash screen
Steps to reproduce:
1) Download attached project 'Noise.zip' and open in Unity.
2) Go to file >> Build Settings and switch platform to Android.
3) Build and run project on device.
4) After Unity's Splash screen notice there will be image distortions for couple seconds.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
SpencerMowrey
Mar 06, 2017 23:25
By design? Still happens in 5.5.1f1
If this is by design then the architect should be forced to watch it on a loop for 10 years.