Search Issue Tracker
WebGL build doesn't execute OnApplicationQuit() function on Unity Web Pl...
To reproduce:1. Open user's project, build and run (WebGL build)2. While in running project click the screen few times to earn money... Read more
Video Player plays audio even though Audio Source is disabled
Steps to reproduce:1. Open attached project "907755.zip"2. Open "repro" scene3. Select "TEST MOVIE" in the Hierarchy4. Make sure its... Read more
Crash when attempting to restore Prefab that is deleted from the Hierarchy
Reproduction Steps:1. Import attached project.2. Open "Intro" scene.3. In Hierarchy, select any of the Sprite objects in "TestMachin... Read more
[TEST CASE] GPU profiler displays a "not supported" error when Profile E...
Steps to reproduce:1. Open a Unity Project.2. Open Window -> Profiler.3. Enable Profile Editor tab.4. Add GPU Profiler. Note: Wor... Read more
Editor crashes when the cloth component bending stiffness value is changed
Steps to reproduce:1. Open user attached project ("softbodyCloth")2. Create a plane and a cube3. Add a rigidbody and a cloth compone... Read more
[.NET4.6] Texture cannot be painted on terrain
Steps to repro: 1. Open attached project and 't1' scene;2. Select Terrain gameobject in the Hierarchy;3. In Terrain Inspector go to ... Read more
Screen tearing and jittering issues in the game view
Steps to reproduce:1. Open attached project ("StutterTest")2. Open "main" scene3. Play the scene4. Observe the screen tearing Expect... Read more
[IL2CPP] Exception at MakeGenericMethod is thrown when trying to seriali...
Steps to reproduce:1. Download repro project "906975.zip"2. Build Scene1 to iOS3. On XCode add Security.framework library under "Uni... Read more
ReorderableList does not change selection on a right click.
To reproduce: Create a ReorderableList control (you can use the Timeline) Add two or more items use a Left mouse click to select an ... Read more
Objects released in restricted editor's region are losing their reference
Reproduction steps:1. Open attached project2. Drag "bubble10" sprite into scene view, but drop it in restricted area (like console d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used