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Missing tiles when dragging sprite sheet into tile palette
To reproduce:1. Open attached project2. Create new Tile Pallet3. Expand "Tileset.png" file and observe as there are 63 sprites insid... Read more
CommandBuffer.DrawMeshInstanced is ignored during rendering if the mater...
How to reproduce:1. Open user-submitted project (instancing_bundle_bug)2. Open the scene 'InstancingTest'3. Enter Play Mode Expected... Read more
"Cannot compile StyleCatalog:" warning when moving editor window from on...
Repro steps:- Download this project, or have a new project in 2019.1, Collab version 1.2.15- have 2 monitors- have them at differnet... Read more
Converting texture from ASTC format to RGBA32 drops quality when using G...
How to reproduce:1. Open the attached project2. Open the "0" scene3. Go to File -> Build settings and switch platform to Android.... Read more
"Opening Project in Non-Matching Editor" pop up is missing in HUB while ...
"Opening Project in Non-Matching Editor Installation" pop up is missing in HUB while opening 2018.3.x or older than this version pro... Read more
Tiles change overlap layers when Tilemap cell's dimensions are lower tha...
To reproduce:1. Open attached project ("GlitchingTiles")2. Open scene B3. Select three tiles in Tile Palette window4. Paint a lot in... Read more
error trying to submit hw stats with webgl threads enabled
-e: see title, works without error with threads disabled--fails on chrome canary and ff nightly -repro:--open attached project--buil... Read more
[IL2CPP] Building project fails when using custom dlls
How to reproduce:1. Open user's project2. Create an empty gameObject and add "test" script from projects view3. Build that scene Exp... Read more
[General] Physics.RaycastNonAlloc returns empty/null results array when ...
How to reproduce:1. Open attached project "Bug Raycast changing mesh colliders.zip" and scene "SampleScene"2. Enter Play Mode3. In H... Read more
[Android] [Linux] "Unable to forward network traffic to device" when tr...
Required: Unity configured to build to Android devices.Repro steps:1. Open the attached project2. Build and run to Android device3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default