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By Design
Votes
0
Found in
5.2.1f1
Issue ID
742014
Regression
Yes
[Forward] Scene with no shadow casters/receivers has increase in vertices/triangles when realtime shadows are enabled
Steps to reproduce:
1. Open attached project "ForwardPath.zip"
2. Open scene "repro"
3. Make sure that camera has forward rendering path enabled
4. Select "Plane" and all cylinder in scene
5. Notice that they are set not to receive shadows nor to cast any
6. Run scene, enable Stats and select "Dircetional light" in hierarchy
Doesn't happen with Deferred rendering path.
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Aras
Nov 10, 2015 07:16
By design, see http://docs.unity3d.com/Manual/UpgradeGuide5-Shaders.html "Shadows, Depth Textures and ShadowCollector passes" section