Search Issue Tracker
Won't Fix
Votes
0
Found in
Issue ID
742272
Regression
No
[Editor][MassPlaceTrees] Inputting huge value to Number Of Trees field doesn't throw validation error
Steps to reproduce:
1. Open attached project and "test.unity" scene;
2. Select Terrain gameobject in the Hierarchy view;
3. Go to Inspector -> Terrain Component -> Place Trees tab;
4. Select tree and click Mass Place Trees button;
5. In the opened window input any value in range of 8-19 digits;
6. Click Place button;
7. Notice that validation error, telling that "Mass placing more than 1000000 trees is not supported" is displayed;
8. Input value bigger than 19 digits (20+);
9. Click Place button.
Actual result:
The validation error is not shown when inputting more than 19 digits (see attached gif video).
Expected result:
The validation error should be shown when inputting any value bigger then 1000000 (see attached expected.png screenshot).
Reproduced on 5.3.0b5, 5.3.0b2 for both OSX 10.11 and Windows 8.1.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Importer Checkbox Label Truncated in UI (2D Template)
- Light theme icon is missing for Volume Component in the Inspector window
- Volume Profile effects are still showing and active in Game View when the Volume Profile is reset
- Shader Graph Tab Lacks Right Margin for Long Titles
- 2DLight component only renders when ShadowCaster2D components are within range in WebGL builds
Resolution Note:
Though this is a bug, it is very minor and easy to workaround; we are focusing on building the new terrain & decoration systems.