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Fixed in 1.0.1



Found in [Package]


Issue ID




[2D] The naming convention is different for Hexagon sprite in a Hierarchy and Project window

Package: 2D Sprite


Hexagon sprites name is displaying as "Hexagon-Flat Top" and "Hexagon- Pointed Top" in GameObject menu and as "Hexagon Flat -Top" and "Hexagon Pointed -Top" in the Assets menu.

Steps to repro:
1. Create a new project with 2D Template
2. Hierarchy > 2D Objects > Sprites > observe the Hexagon sprite name
3. Project > Create > 2D > Sprites> observe the Hexagon sprite name

Actual Result:
The naming convention for Hexagon sprite is different in a different area.

Expected Result:
The naming convention for Hexagon sprite should be the same in a different area.

Occurring in:

Note: The naming convention for the sprite has been changed in 2020.2.0a15.

Environment: Windows10 and macOS 10.14

  1. Response avatar

    Resolution Note (fix version 1.0.1):

    A fix for this issue is available on Unity 2020.2.0b1 and above

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