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[IAP] "Assertion failed on expression" error thrown on importing "UnityI...
On importing "UnityIAP" Package from "Unity IAP Installer" then it causes the Editor to throw "Assertion failed on expression" error... Read more
2a10 Asset class members cause errors when used in first frame
[Original Issue Link|https://support.ludiq.io/communities/5/topics/5064-2a10-asset-class-members-cause-errors-when-used-in-first-fra... Read more
2.0.0a10 Using type in global namespace as variable type breaks code gen...
[Original Issue Link|https://support.ludiq.io/communities/5/topics/4984-200a10-using-type-in-global-namespace-as-variable-type-break... Read more
2a10 Missing Show Data context option in Class Inspector
[Original Issue Link|https://support.ludiq.io/communities/5/topics/4951-2a10-missing-show-data-context-option-in-class-inspector] - ... Read more
a9: Invalid ports positioning is wrong
[Original Issue Link|https://support.ludiq.io/communities/5/topics/4859-a9-invalid-ports-positioning-is-wrong] - Confirmed by Lazlo ... Read more
UI is not responsive after opening Android Native popup Dialog
How to reproduce: 1. Build and run the attached "TouchBugDemo.zip" project to an Android device 2. Click "Open" button (red rectangl... Read more
Editor crashes when using WebView_CUSTOM_AllowRightClickMenu
Reproduction steps: 1. Open the attached project ("case_1249548-AllowRightClickMenu.zip") 2. In the toolbar, click Tools > Reachable... Read more
Mesh/Mesh and Box/Mesh Collider collisions call wrong events when a very...
How to reproduce: 1. Open user's attached project 2. Open "SampleScene" scene 3. Enter Play Mode 4. Observe the Game view Expected ... Read more
Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when entering Play mod...
How to reproduce: 1. Open the attached project named "Case_1253235" 2. Open the "Roll-a-ball" Scene located in the _Completed-Game f... Read more
[UIR] A gap between 2 VisualElements in GraphView becomes visible when c...
How to reproduce: 1. Open the attached project named "Case_1254376" 2. Click Window -> World Mixer -> Graphs and select one of the g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Android player crashes on "vk::RenderPasses::GetPackedRenderPass" when using Vulkan Graphics API in a specific project
- Crash on block_merge_next when updating a mesh
- Prefab Variant is created when creating an Original Prefab from a Prefab Variant
- InternalCallRegistrationWriter attempts to launch with Mono when building the project with the IL2CPP Scripting Backend
- [Linux] FPS limit becomes unset for some time when maximizing Game View while in Play Mode