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0
votes
Fixed

Profiler window colors are hard to separate

Profiling

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Nov 19, 2016

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Version/s: 5.5.0x

It is hard to read and separate some new colors in Profiler window like Scripts and Others colors or Native Memory and GI colors (co... Read more

4
votes
Won't Fix

[TreeCreator]'Failed extracting collision mesh because vertex at index 2...

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Nov 18, 2016

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Version/s: 5.4.1f1

To reproduce: 1. In a new project, go to GameObject -> 3D Object -> Tree2. Add Mesh Collider to the tree object3. Select the o... Read more

0
votes
Fixed

[Android/Multiscreen] App crashes on attempt to init external display

Android

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Nov 18, 2016

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Version/s: 5.5.0f1

Not device specific. STR0. Connect to your android device second screen, eother oever MHL cable or using ChromeCast1. build and run ... Read more

0
votes
Fixed

[VR] switching stereo rendering during playback causes rendering issues

VR

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Nov 18, 2016

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Version/s: 5.5.0f1

if the stereo rendering method is changed during playback rendering issues occur. Read more

0
votes
Won't Fix
0
votes
Duplicate

NullReferenceException when un-docking preview window

Animation

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Nov 18, 2016

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Version/s:

Un-docking (RMB-click on previewer bar) generates an error in the console... NullReferenceException: Object reference not set to an ... Read more

0
votes
Fixed

[WSA] Profiler is blocked by Windows Firewall in 5.5.0b11

Windows Store Apps

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Nov 18, 2016

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Version/s: 5.5.0b11

Reproduction steps:1.Build any project to Windows Store Apps using Development build (with or without Auto-connect profiler)2. Deplo... Read more

3
votes
Fixed

[OSX] Flickering when resizing standalone game window

MacOS

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Nov 18, 2016

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Version/s: 5.4.3f1

STR:1. Open the "MainScene" in the project.2. Build and run the scene3. Resize the windowResult: you can see the window flickering R... Read more

0
votes
Duplicate

[VR] Enabling single pass render and linear color space makes the canvas...

VR

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Nov 18, 2016

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Version/s: 5.4.3f1

Steps to reproduce: 1. Open the attached project2. Open 'Test' scene3. Press play4. Put on the Oculus DK2 HMD As a result, you can s... Read more

0
votes
Fixed

Marshal.SizeOf() throws ArgumentException with IL2CPP

IL2CPP

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Nov 18, 2016

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Version/s: 5.4.3f1

Reproduction steps:1) Download and open user's attached project2) Make sure that Android is selected as Platform3) Make sure that Sc... Read more

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