Search Issue Tracker
Fixed in 5.6.0
Votes
1
Found in
5.4.0b14
Issue ID
786950
Regression
No
[Deffered] Camera with Clear Flags set to "Don't Clear" glitches
Reproduction steps:
1. Open the attached project
2. Open scene "Scene"
3. Select "Main Camera" GameObject in the Hierarchy
4. Notice that camera preview window glitches, deselect and select camera again to see the disrupted preview
5. Play
6. Notice the glitchy Game view
Note, reproduced with both Deffered and Legacy Deffered(light prepass), could not reproduce with other Rendering paths.
Reproduced on: 5.4.0b14, 5.3.4p2, 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
Add comment