Search Issue Tracker
Fixed
Votes
0
Found in
5.4.0b13
Issue ID
786887
Regression
No
AnimationMixerPlayable does not play more than 2 clips
Reproduction steps:
1. Open the attached project
2. Open scene CrashAnimation
3. Play
4. Press the button "Play animation"
5. Notice that two out of three animations were played
Expected result: All animations in the queue should be played one after another.
Actual result: AnimationMixerPlayable does not play third animation.
Reproduced on: 5.2.4f1, 5.3.4p3, 5.4.0b14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
Add comment