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Crash in RenderTexture::Release when switching Graphics API to Direct3D12
Steps to reproduce:1. Open the project from vrbowlinggame.zip2. Go to Player Settings...3. In Other settings deselect "Auto Graphics... Read more
[UI] InputField generates errors
InputFields will not work in the latest version of 5.6, and cause errors both in-Editor and in builds. Reproduction steps:1. Open th... Read more
Undocked windows are immovable
Steps to reproduce:1. Create new project2. Undock any window3. Try to move undocked window Expected results: undocked windows is mov... Read more
Can't switch to 'Windows Store' platform when Windows 10 SDK is not inst...
1. What happenedWhen trying to switch to 'Windows Store' platform in Build Settings, I'm getting exception in console: DirectoryNotF... Read more
Huge memory leak when scaling child canvas image
To reproduce:1. Open project2. Open activity monitor3. Play scene Expected: memory usage will be a little bit higher than beforeActu... Read more
'FMOD::Sound instance for resource.., An error that wasn't supposed to.C...
To reproduce: 1. Download attached '03_B_Video_2.wav' file2. Create a new project3. Import '03_B_Video_2.wav' Expected: no errors in... Read more
Disabling RuntimeAnimatorController in Play mode causes object's Transfo...
Reproduction Steps:1. Import attached project.2. Open "Error repro" scene.3. Enter Play Mode.4. Select "ThirdPersonController" in Hi... Read more
Adding Cloth component to SkinnedMeshRenderer changes its bounds
Reproduction steps:1. Open project attached(UnityBugRepro.zip)2. Open scene (test)3. Select Rig_Male_Thief_Thug -> Rig_Male_Thief... Read more
High CPU usage after playing scene when UnityWebRequest.Send() and isDon...
To reproduce:1. Open repro project2. Open task manager3. Play 'Test' scene4. Click 'Next'5. When message 'Done!' will appear in cons... Read more
Angry Bots performance not good
Angry Bots performance quickly becomes laggy, down to 0-5FPS. Seeing this on Tizen Z3 (Mali 400GPU) and iPad Mini 1. Higher end devi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor