Search Issue Tracker
[AnimationWindow] Pointer doesn't move into the next input box when "Tab...
Reproduction steps(GIF attached):1. Open the attached "Archive" project.2. Select the "New Animation" in the project view.3. Open th... Read more
Editor crashes when model with "Use File Scale" and "Generate Colliders"...
Reproduction Steps:1. Open User's project2. Select "Temple of Heliogabalus" in hierarchy3. Set scale to some other value4. Repeat St... Read more
Build fails because PlayerSettings.applicationIdentifier is not set via ...
Repo steps for command line:1.1 Download the attached project1.2 Delete all but "Assets" folder in the project (This is a requiremen... Read more
Bloom not working with HDR and bloom threshold at >1
Reproduction steps:1. Open the attached project on Unity 5.6.0b4 or newer2. Open the only scene3. Open Game tab4. See that there is ... Read more
[VR]Editor crashes when attempting to switch SteamVR games
1. Download and open the attached project2. Make sure VR is enabled in Player settings3. Enter Playmode4. Find the GameObject "Movea... Read more
Errors message at editor play
Errors message at editor play Repros: open scene1 press play in the editor and see following errors in the console: In order to call... Read more
Crash in "ves_icall_System_Array_FastCopy" when switching scene after re...
Steps to reproduce:1. Open the project attached2. After a few seconds, terminal should be filled with 2-10 error messages:PPtr cast ... Read more
Fatal Error "Size overflow in allocator." when importing ".tex.dds" files
1. Download the project "Name.zip"2. Open the project Result: In Unity 5.4 and 5.5 Import process freezes on a random .tex.dds file ... Read more
Tizen: Gyro not working
No time to do a proper report - Ive let david know Read more
Potential crash when exception is raised in mono_domain_unload
The only way so far to repro is to intentionally raise an exception in UnloadDomain (or within mono_domain_unload) as the user did w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor