Search Issue Tracker
Won't Fix
Votes
0
Found in
5.3.4f1
Issue ID
787395
Regression
No
Scene change after removing missing component causes crash at ves_icall_System_Array_FastCopy
Steps to reproduce:
1. Open attached project
2. Open scene "sceneWithMissingComponent"
3. In top menu, click "SNSTools > Project Cleaner"
4. In the opened window click "Search for missing components in scenes"
5. Now click "Clean up missing components in scenes"
6. Finally, open "otherScene" and Unity crashes at ves_icall_System_Array_FastCopy
Reproduced with: 5.3.2p4, 5.3.4p4, 5.4.0b15
Couldn't test on previous versions due to absence of SceneManagement methods
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment