Search Issue Tracker
GridLayoutGroup does not update RectTransform of children with masked im...
Steps to reproduce: 1. Open QA's supplied project 2. Open scene "grid" 3. In the hierarchy expand Manager\Selection\Grid 4. Disable ... Read more
"Assertion failed: Invalid SortingGroup..."is thrown when deactivating G...
How to reproduce: 1. Open the attached "AssertSortingGroup" project and "Level0" scene 2. Enter playmode and observe the console E... Read more
Using multiple textures while painting terrain results in poor performance
In my case, using 8+ textures, painting terrain result in poor performance. Also noticed that the Brush Size is very big factor in p... Read more
[Baked GI] Mismatch in indirect bounce light intensity between Enlighten...
On near white surfaces there is an increasing difference in indirect light intensity for each surface bounce, between Enlighten and ... Read more
Unity crashed on exit WebViewWindowPrivate::SetGeometry
Unity crashed on exit WebViewWindowPrivate::SetGeometry WebViewWindow::SetGeometry UnityEditor.WebView:SetSizeAndPosition UnityEdi... Read more
[PLM] Memory leaks occur when switching baking backends
Steps for reproduction: 1) Download the project from the case 949121 or the link added below 2) Open the scene `ProgressiveLightmapp... Read more
NavMesh Agent stuck for a while at deadlock, only then moves straight to...
To reproduce: 1. Open repro project 2. Open 'NavMeshTest' scene 3. Bake NavMesh 4. Play scene Expected: capsule gameObjects will mo... Read more
Standard Roughness setup shader is not building correctly for Android bu...
The Standard Shader (Roughness Setup) that was introduced in 2017.2 is not building for Android when using OpenGLES3.0 and the build... Read more
Animation re-targeting not working if the primary character is not being...
Animation re-targeting not working if the primary character is not being rendered by the camera. Description: Animation of the fi... Read more
RuntimeInitializeOnLoadMethod is not called if it is part of nested clas...
How to reproduce: 1. Open the attached "Runtime_Bug.zip" project 2. Click Play Expected results: 'No Namespace - Inner', 'No Namesp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
- [Android] Light2D visuals stacking over frames when using RenderGraph