Search Issue Tracker
Won't Fix
Votes
1
Found in
5.5.0p4
Issue ID
871951
Regression
No
File named "aux.cs" uploaded to Collaborate from macOS, freezes Unity when attempting to download on Windows
To reproduce:
1. Create new project on macOS
2. Create C# script named 'aux.cs'
3. Upload project to collab
4. Download project on Windows
Actual result: Editor freezes
Expected result: Project should be downloaded without any interruptions
Reproduced on 5.6.0b7, 5.5.1p2
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Gurg
Oct 27, 2017 20:26
Marked as "Won't Fix" because AUX is a reserved file keyword on Windows. There isn't a way to have a file called "aux.cs" on Windows, but we didn't want to block teams using Mac OS X only from making a file called aux.cs since this doesn't affect them.