Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.0f3
Issue ID
871999
Regression
No
(FoveClient) Fove::GetFVRCompositor crash caused by FOVE Unity plugin
Steps to reproduce:
1. Open "Unity_Test_Project.zip" project
2. Press play
0x00007FF8329E3082 (FoveClient) Fove::GetFVRCompositor
0x000000001FBA1478 (Mono JIT Code) (wrapper managed-to-native) Fove.FoveCompositor:CGetFVRCompositor ()
0x000000001FBA10E5 (Mono JIT Code) Fove.FoveCompositor:.ctor ()
0x000000001FBA0CCC (Mono JIT Code) Fove.FoveCompositor:GetOrCreateCompositor ()
0x000000001FBA065C (Mono JIT Code) FoveEyeCamera:Start ()
Reproduced on : 5.4.4p1, 5.5.0f3, 5.6.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
Add comment