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[asmdef] Build fails with AssemblyDefinitions
Reproduction steps: 1. Open "MinimalRepro" project2. Build the project Expected Result: The project builds successfullyActual Result... Read more
[iOS] Changing screen orientation via script on iOS 8 stretches/upscales...
Steps to reproduce: 1. Open attached project2. Build 'Test' scene to iOS3. Run the game on iOS 8 device4. Tap the 'Portrait' button ... Read more
[WSA] Reference Rewriter fails with target -System.Data.dll under IL2CPP
Steps to reproduce:1. Open the attached project (case_997876-Holo_empty2.zip)2. Switch platform to Windows Store3. Build4. Observe t... Read more
ProduceClone crashes when two gameObject having Box Colliders 2D collides
To reproduce: 1. Download attached project "Galaxy Shooter.zip" and open in Unity2. Open "Game" scene3. Enter Play mode4. Collide wi... Read more
Crashes on GameObject::ActivateAwakeRecursivelyInternal when opening scene
To reproduce:1. Open my attached project2. In Project window, double click the Cow Facility scene to open it Expected: editor doesn'... Read more
OnCollisionEnter is being reported a couple frames too late for Characte...
When Rigidbody bumps into a CharacterController, callbacks to OnCollisionEnter arrive a couple frames too late. To reproduce: 1. Dow... Read more
[2018.1] Playing a specific scene crashes editor
To reproduce:1. Open repro project(link in edit)2. Open and play 'Main' scene Expected vs actual: editor should not crash when playi... Read more
[OSX] Game Window disappears when switching to another application when ...
To reproduce: 1. Open Unity, create a new project and open it2. Have Unity Editor on the main monitor and set Game Window on the sec... Read more
Carve Hull is rotated when changing Nav Mesh Obstacle box shape size
Steps to reproduce:1. Open attached “CarveHull.zip” Unity project2. Open “Scene” scene3. Select “Carving Rotated” object in Hierarch... Read more
TestRunner category does not filter tests if you double click on the cla...
Steps to reproduce:1. Open attached project "TestRunnerDoubleClickFilter"2. In the TestRunner window, select a category and press Ru... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved