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0
votes
Fixed

[Caching] StreamingAssest folder is considered as Read-Only and triggers...

Asset Bundles

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Mar 06, 2018

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Version/s: 2017.3.1p1

Reproduction steps:1. Download user's project and open in Unity2. Enter Play mode Expected: no errors appear in the console and cach... Read more

0
votes
Duplicate

[HDRP] Line renderer local alignment does not work in HDRP

Visual Effects - Legacy

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Mar 06, 2018

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Version/s:

Setting a line renderer to local alignement does not work in hdrp, the asset dissapears on randomly flickers in and out of existence... Read more

0
votes
Fixed

Line renderer self shadows when set to view aligned

Visual Effects - Legacy

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Mar 06, 2018

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Version/s:

Repro steps:1. Open the attached project.2. Rotate the directional light and observe the shadows on the liana.3. Compare the self-sh... Read more

1
votes
Fixed

Audio output groups are not shown with a Tree structure (but as a flat l...

Audio

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Mar 06, 2018

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Version/s: 2017.3.0b3

Steps to reproduce:1. Create new audio mixer2. Create new audio group3. Add Audio Source to the scene4. Try selecting audio output g... Read more

0
votes
Not Reproducible

[Android] Terrain is rendered with artifacts on certain Android device

Mobile

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Mar 06, 2018

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Version/s: 2018.2.0a1

How to reproduce:1. Open user attached project2. Build & Run project to Android and observe the Terrain Expected result: Terrain... Read more

0
votes
By Design

Unity crashes when creating a Render Texture larger than 16k with Camera...

Graphics - General

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Mar 06, 2018

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Version/s: 2018.1.0b9

Steps to reproduce:1. Download and open the attached project(defbug.zip)2. Enter Playmode Expected result: Warning in the consoleAct... Read more

1
votes
By Design

Tiled sprite doesn't work in WebGL in Microsoft Edge browser

WebGL

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Mar 06, 2018

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Version/s: 2017.2.0f3

To reproduce: 1. Open the project, attached by the user (TiledSpriteTest.zip)2. Build for WebGL and run it on Edge browser3. Observe... Read more

0
votes
Fixed

Invalid rendering of Terrain Collision geometry in Physics Debug mode

Physics

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Mar 06, 2018

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Version/s: 2017.3.0p3, 2017.3.0a5

How to reproduce:1. Open the user-submitted project and open the "thescene" scene2. Go to Window - Physics Debugger3. Checkmark the ... Read more

0
votes
Fixed

[HDRP] Bugs with shadow masks

Graphics - General

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Mar 06, 2018

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Version/s:

When "Enable Shadow Masks" is disabled in the assigned render pipeline asset :- Lighting further the max shadow distance "fallbacks"... Read more

0
votes
Fixed

[SpriteEditor] IndexOutOfRangeException is thrown when applying changes ...

2D

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Mar 06, 2018

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Version/s: 2017.2.0b3, 2017.3.0f3

To reproduce:1. Open project2. Select 'test1' sprite3. Change its sprite mode to single, apply changes4. Change its sprite mode back... Read more

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