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Won't Fix
Votes
0
Found in
2018.1.0b9
Issue ID
1010782
Regression
No
Importing .blend files freezes Unity if the default program to open them is other than Blender
To reproduce:
1. Open any or create a new project
2. Right-click the .blend file Open With->Choose another app, select any app and tick "Always use this app..."
3. Drag & drop the .blend file in the Editor
Expected result: Unity imports the blender file, no matter which app opens it
Actual result: Unity freezes, but successfully imports the file
Reproduced with: 2017.1.3f1, 2017.2.2f1, 2017.3.1p3, 2018.1.0b10, 2018.2.0a4
Notes:
- After reopening the project after a force quit, the .blend file is imported, although it can't be used in the scene
- Not reproduced on Mac
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Resolution Note (2018.2.X):
Unity hangs because it opens Notepad in the background, and Notepad never closes. The user can terminate the subprocess if he wants to unfreeze unity.
When it comes to importing .blend files, the documentation makes it clear that Unity uses Blender to convert the file to .fbx during the import process.
https://docs.unity3d.com/Manual/HOWTO-ImportObjectBlender.html
On Windows, third party applications are generally found by file association and Unity relies on this mechanism.