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Issue ID




Importing .blend files freezes Unity if the default program to open them is other than Blender

Asset - Importers


To reproduce:
1. Open any or create a new project
2. Right-click the .blend file Open With->Choose another app, select any app and tick "Always use this app..."
3. Drag & drop the .blend file in the Editor

Expected result: Unity imports the blender file, no matter which app opens it
Actual result: Unity freezes, but successfully imports the file

Reproduced with: 2017.1.3f1, 2017.2.2f1, 2017.3.1p3, 2018.1.0b10, 2018.2.0a4

- After reopening the project after a force quit, the .blend file is imported, although it can't be used in the scene
- Not reproduced on Mac

  1. Response avatar

    Resolution Note (2018.2.X):

    Unity hangs because it opens Notepad in the background, and Notepad never closes. The user can terminate the subprocess if he wants to unfreeze unity.

    When it comes to importing .blend files, the documentation makes it clear that Unity uses Blender to convert the file to .fbx during the import process.

    On Windows, third party applications are generally found by file association and Unity relies on this mechanism.

Comments (1)

  1. 944f2485d662c73650a0ac47c30a3cdb?d=mm


    Oct 07, 2018 02:23

    same issue

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