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XRSettings.supportedDevices does not return a list of supported VR devices
To reproduce: 1. Open attached project; 2. Open "test' scene; 3. Enter play mode; 4. Look to the Console. Expected result: XRSetti... Read more
[Game view] When you create new resolution and set Scale - it will be re...
How we can reproduce it --- please see attached video in comments --- 1 Create new project 2 Go to the Game view - notice that for "... Read more
Built player can not be opened due to error "Failed to load mono", when ...
Reproduction steps: 1. Create new project. 2. Build project for standalone player. 3. In build settings mark "Development build" and... Read more
[VR]Using SetTargetBuffers in VR results in a Black Screen
Steps to reproduce: 1. Download and open the attached project 2. Make sure VR is enabled 3. Enter Playmode Expected result: white c... Read more
[Android] VideoPlayer.Prepare with multiple videos freezes the applicati...
Steps to reproduce: 1) Download attached project 'ReproStripped.zip' and open in Unity 2) Build and Run 'MainStage' scene on a devi... Read more
Particles Simulation Ignores Collider in Triggers module, if object was ...
To reproduce: 1. Create a new project. 2. Create new Cube in hierarchy, with a position of (5,5,0) and a scale of(10,1,10) 3. Create... Read more
[Noise] Remap curves still editable when remap is disabled
DESCRIPTION The "Remap" option via "Noise" in the particle system includes an off\on toggle. I've noticed when off\disabled the smal... Read more
Animation Sprite is still visible in the Scene after Undo
To reproduce: 1. Open the attached project 2. Open the "Untitled" scene 3. Select several sprites from the Project window 4. Drag an... Read more
[DrawMeshInstanced] Instanced meshes disappear when attaching FrameDebug...
Steps to repro: 1. Open attached project and '02_RocksScene'; 2. Go to Build Settings (File -> Build Settings); 3. Check 'Developme... Read more
Error "Must set an output directory through SetCompileScriptsOutputDirec...
Reproduction steps: 1. Create new project. 2. Import Standard Assets from Asset Store. Expected result: Assets will be imported "cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects