Search Issue Tracker
By Design
Votes
0
Found in
2017.2.0b1
Issue ID
923411
Regression
No
XRSettings.supportedDevices does not return a list of supported VR devices
To reproduce:
1. Open attached project;
2. Open "test' scene;
3. Enter play mode;
4. Look to the Console.
Expected result: XRSettings.supportedDevices returns a list of supported VR devices.
Actual result: "System.String[] UnityEngine.Debug:Log(Object) Test:Start() (at Assets/Test.cs:13)" is returned to the Console when calling XRSettings.supportedDevices.
Reproduced on versions: 5.5.4p1, 5.6.2f1,2017.1.0f1, 2017.2.0b1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment