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Duplicate
Votes
0
Found in
2017.2.0b1
Issue ID
923399
Regression
Yes
Particles Simulation Ignores Collider in Triggers module, if object was created recently and scene was not played yet
To reproduce:
1. Create a new project.
2. Create new Cube in hierarchy, with a position of (5,5,0) and a scale of(10,1,10)
3. Create a ParticleSystem, with a position of (5,0,0).
4. Enable "Triggers" module, and in Colliders select previously created cube.
Actual result: in Edit mode, simulation is ignoring newly selected Collider.
Expected result: Particles would be destroyed in the Simulation when they enter the Collider.
Reproducible: 2017.2.0a4, 2017.2.0b1
Not reproducible: 5.6.2f1, 2017.1.0b10, 2017.2.0a3
Workaround: Play scene. Stop. Now it's simulated correctly.
Other workaround: Save project, and reopen it.
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This is a duplicate of issue #921489