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0
votes
Fixed

[Metal] Freeze or crash when loading assetbundle in ProduceClone() [inli...

Graphics - General

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May 15, 2018

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Version/s: 2017.3, 2018.1.0f2

Reproduction steps:1. Open the attached project.2. Play the 'SampleScene' or build it for iOS device. Actual behavior:- Editor will ... Read more

10
votes
Fixed

Selecting custom MenuItem from Component tab results in "can't be checke...

Themes

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May 15, 2018

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Version/s: 2018.1.0b12, 2018.1.0f2, 2018.2.0a3

How to reproduce:1. Open the attached "1038153_repro.zip" project2. In the main menu, select Component/Component lister Expected res... Read more

0
votes
Won't Fix

Updating terrain resolution (length/width), tree's position is not synce...

Terrain

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May 15, 2018

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Version/s: 2018.2.0b4

On changing terrain, resolution length or width trees position is not synchronizing on another terrain using same terrain data in th... Read more

0
votes
Won't Fix

"Base Terrain" and "Tree & Detail Objects" settings do not synchronize o...

Terrain

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May 15, 2018

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Version/s: 2018.2.0b4

"Base Terrain" and "Tree & Detail Objects" settings do not sync on another terrain using the same terrain data in the same scene... Read more

0
votes
Fixed

[Line Renderer] Normals are flipped when using alignment mode "Local"

Visual Effects - Legacy

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May 15, 2018

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Version/s:

When using a line renderer with a standard shader, using "View" alignment mode generates a correct mesh but using "Local" alignment ... Read more

1
votes
Won't Fix

Root is not moving together with player animation when root motion is ap...

Animation

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May 15, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open the attached "1038127_repro.zip" project2. Open the "Main" scene3. Select "Loli" GameObject from the Hierar... Read more

0
votes
Duplicate

[OSX] Setting build window resolution to 0 instantly results in a crash

MacOS

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May 15, 2018

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Version/s: 2017.3.1p1

Reproduction steps:1. Open the attached project "OSXZeroResolutionCrash.zip";2. Build the project for MacOSX;3. Run the build and pr... Read more

3
votes
Fixed

Several scene management events are not called when performing normal sc...

Scene Management

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May 15, 2018

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open user attached project2. Select Bugs -> Switch Active Scene3. Observe that no events are received,4. Se... Read more

24
votes
Duplicate

Assertion failed on expression: '(srcData.GetChannelMask() & copyChannel...

Themes

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May 15, 2018

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Version/s: 2018.1.0a1, 2018.1.0b10

To reproduce: 1. Open the project, attached by the user (castlePrototype.zip)2. Open the "Map" scene3. Enter and exit Play mode4. Ob... Read more

0
votes
Won't Fix

[MacOS Standalone] The behavior of the Resolution Dialog is not consiste...

MacOS

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May 15, 2018

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Version/s: 2017.2.3f1

Reproduction steps: 1. Create a New Project2. Go to "Player Settings" -> "Resolution & Presentation" -> "Display Resolutio... Read more

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