Search Issue Tracker
[Metal] Freeze or crash when loading assetbundle in ProduceClone() [inli...
Reproduction steps:1. Open the attached project.2. Play the 'SampleScene' or build it for iOS device. Actual behavior:- Editor will ... Read more
Selecting custom MenuItem from Component tab results in "can't be checke...
How to reproduce:1. Open the attached "1038153_repro.zip" project2. In the main menu, select Component/Component lister Expected res... Read more
Updating terrain resolution (length/width), tree's position is not synce...
On changing terrain, resolution length or width trees position is not synchronizing on another terrain using same terrain data in th... Read more
"Base Terrain" and "Tree & Detail Objects" settings do not synchronize o...
"Base Terrain" and "Tree & Detail Objects" settings do not sync on another terrain using the same terrain data in the same scene... Read more
[Line Renderer] Normals are flipped when using alignment mode "Local"
When using a line renderer with a standard shader, using "View" alignment mode generates a correct mesh but using "Local" alignment ... Read more
Root is not moving together with player animation when root motion is ap...
How to reproduce:1. Open the attached "1038127_repro.zip" project2. Open the "Main" scene3. Select "Loli" GameObject from the Hierar... Read more
[OSX] Setting build window resolution to 0 instantly results in a crash
Reproduction steps:1. Open the attached project "OSXZeroResolutionCrash.zip";2. Build the project for MacOSX;3. Run the build and pr... Read more
Several scene management events are not called when performing normal sc...
Steps to reproduce:1. Open user attached project2. Select Bugs -> Switch Active Scene3. Observe that no events are received,4. Se... Read more
Assertion failed on expression: '(srcData.GetChannelMask() & copyChannel...
To reproduce: 1. Open the project, attached by the user (castlePrototype.zip)2. Open the "Map" scene3. Enter and exit Play mode4. Ob... Read more
[MacOS Standalone] The behavior of the Resolution Dialog is not consiste...
Reproduction steps: 1. Create a New Project2. Go to "Player Settings" -> "Resolution & Presentation" -> "Display Resolutio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Browser Icons use the wrong Theme and Users are not shown any indication that process will be deferred when switching Editor Theme in Play Mode
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
- UIElements memory allocations grow when interacting with IMGUI custom Editor window
- AI Navigation Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field