Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.3.0a1
Issue ID
931935
Regression
No
Unable to build standalone if Unity folder name contains slash
Unable to build standalone if Unity folder name contains slash
To repro:
0. Rename Unity folder to "Unity/folder".
1. Start Unity, create a new project.
2. Build and Run.
Actual result: Standalone is not built, errors in log:
UriFormatException: URI scheme must start with a letter and must consist of one of alphabet, digits, '+', '-' or '.' character.
Build completed with a result of 'Failed'
UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors
Expected behaviour: Standalone should be built with no issues or clearer error text should be shown.
In 5.6 if Unity folder name contains slash Unity failed to start.
In 2017.1.0f1 I get launcher but cannot start project.
In 2017.2 and 2017.3 errors appear on start.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment