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[Collab] Version control mode remains the same after enabling collab, bu...
To reproduce: 1. Open new project. 2. Set Project Settings -> Editor -> Version control mode to Hidden meta files 3. Enable collab.... Read more
[Unity IAP, iOS] RestoreTransactions does not include unique transaction_id
Unity IAP returns the same transaction_id in its receipt, in each call to RestoreTransactions. Although Unity IAP finishes the resto... Read more
[Animation] Reverting an Animator Controller causes different deltaPosition
Steps to reproduce: 1. Open attached project 2. Open scene named "scene" 3. Click on "Aydan" game object 4. On the Controller compon... Read more
Rendering a mesh using different vertices with same uv-coordinates rend...
To reproduce: 1. Open the project, attached by the user (SameUVWithPointFilter.zip) 2. Open the "MainScene" scene 3. Enter Play mod... Read more
[WebGL] Custom cursor is invisible when using Cursor.SetCursor and Curso...
To reproduce: 1. Download and open attached "WebGL Mouse Test.zip" project. 2. Build Player on WebGL. 3. Run WebGL build on Microso... Read more
[UI] Enabled Image after position change appears in the old spot while e...
How to reproduce: 1. Create new project 2. Create UI -> Image 3. Disable Image in Inspector window and change position 4. Enable Ima... Read more
Misleading error when Asset is marked for the same Bundle twice
Steps to reproduce: 1. Open QA attached project "AssetBundleTest.zip" 2. Open script inside Editor folder 3. Inspect that Asset is m... Read more
An error occurs after deleting one gameObject and recording another in t...
Reproduction steps: 1. Open the attached project "TimelineArgumentNullException.zip"; 2. Open the "Main.unity" scene; 3. Make sure t... Read more
Enabling Non Power of 2 feature in Sprite Import Settings results into U...
How to reproduce: 1. Open the attached "NPOTest" project and "NPOT" scene 2. Go to Project --> Assets folder and select "Sprite" 3.... Read more
Crash in EditorUserBuildSettings::GetActiveBuildTargetGroup() on exiting...
Steps to reproduce: 1.Open attached Unity project 2.Select a couple of objects in Scene view 3.Move selected objects 4.Save scene 5.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view