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0
votes
Fixed

Bunch of errors are thrown when trying to Create Addressables Settings

Package: Addressables

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Jul 03, 2018

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Version/s: 0.1.2-preview

How to reproduce:1. Create an empty project2. Edit your Packages/manifest.json to include "com.unity.addressables": "0.1.2-preview"3... Read more

0
votes
Fixed

CSharp Assembly and .sln files are not generated when creating Unity pro...

Scripting

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Jul 03, 2018

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Version/s: 2018.1.0a7, 2018.3.0a3

To reproduce:1. Create a new Unity project and a new c# script2. Check project's root folder Expected: CSharp Assembly and .sln file... Read more

0
votes
Fixed

ReflectionTypeLoadException breaks Editor GUI when using Explicit Struct...

UI Toolkit

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Jul 03, 2018

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Version/s: 2018.1.0a4, 2018.1.5f1

How to reproduce:1. Open the attached project2. Open 'TestStruct.cs' script from the Project window3. Make some insignificant change... Read more

0
votes
Not Reproducible

[Improved Prefabs] Attempt to make a new prefab from existing instance w...

Scene Management

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps:1. Make a prefab with any script2. Have the instance of it in the Scene3. Delete script==> Instance is with missed script n... Read more

0
votes
Fixed

[PLM] No emissive GI contribution for objects using custom meta pass lig...

Progressive Lightmapper

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Jul 03, 2018

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Version/s: 2018.3.0a3

Steps to repro: 1. Open the attached project and 'cube' scene;2. Observe that cubes using custom emissive meta pass shaders contribu... Read more

1
votes
Fixed

Performance slowdown when using IL2CPP as scripting backend

IL2CPP

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Jul 03, 2018

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Version/s: 2018.2.0b10

Steps to reproduce:1. Open user-attached project2. Build with both Mono and IL2CPP backends3. Follow the instructions provided in 'N... Read more

0
votes
By Design

Animator StatemachineBehaviour does not change active states when transi...

Animation

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Jul 03, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Download and open the attached project2. Enter Play Mode3. Step through Play mode until interruption occurs4. ... Read more

0
votes
Fixed

[Improved Prefabs] Adding a new script from "Add Component" button in In...

Scene Management

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps:1. Create a prefab out of any GameObject2. Open it in Prefab Mode3. Select root GameObject4. Click on "Add Component" button a... Read more

0
votes
Not Reproducible

[Improved Prefabs] Error message appears twice from two different pieces...

Scene Management

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps:1. Create a prefab out of any GameObject2. Open it in Prefab Mode3. Add script on it4. Delete script asset5. Drag root GameObj... Read more

0
votes
Not Reproducible

[Imported Prefabs] Attempt to open empty legacy prefab shows exceptions ...

Scene Management

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps: Link to empty prefab: https://oc.unity3d.com/index.php/s/XHnCCg95bn8D6fw 1. Put an empty prefab into Editor2. Double click on... Read more

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