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[WebGL] Custom cursor is invisible when using Cursor.SetCursor and CursorMode is set to Auto with Microsoft Edge web browser



To reproduce:

1. Download and open attached "WebGL Mouse" project.
2. Build Player on WebGL.
3. Run WebGL build on Microsoft Edge browser.
4. Press "Enter"to activate the custom cursor.

Expected result: Cursor is fully visible and movable.
Actual result: Cursor becomes invisible in the game.

Reproduced with: 2017.3.0a1, 2017.2.0b3, 2017.1.0p1, 5.6.2p4, 5.5.4p1, 5.4.5p3.

Notes: Everything works fine when CursorMode is set to ForceSoftware. You can test that by pressing Space in the application. Does not reproduce on Google Chrome and Firefox web browsers.

Comments (1)

  1. Bc4242e7de5a870cc9bdf2c055d66378?d=mm


    Dec 12, 2019 20:40

    Same issue, only in Edge, cursor becomes invisible.
    Reproducible on 2019.2.11f

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