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Won't Fix
Votes
0
Found in
5.6.0f3
Issue ID
932784
Regression
No
Rendering a mesh using different vertices with same uv-coordinates renders some artifacts around the mesh
To reproduce:
1. Open the project, attached by the user (SameUVWithPointFilter.zip)
2. Open the "MainScene" scene
3. Enter Play mode
4. Observe the meshes that appear on screen
Expected: no artifacts are rendered on the edges of the mes, made at runtime
Reproduced in 5.5.4f1, 5.6.0f3, 5.6.2p4, 2017.1.0p1, 2017.2.0b3
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