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Won't Fix

Votes

0

Found in

5.6.0f3

Issue ID

932784

Regression

No

Rendering a mesh using different vertices with same uv-coordinates renders some artifacts around the mesh

Graphics - General

-

To reproduce:

1. Open the project, attached by the user (SameUVWithPointFilter.zip)
2. Open the "MainScene" scene
3. Enter Play mode
4. Observe the meshes that appear on screen

Expected: no artifacts are rendered on the edges of the mes, made at runtime

Reproduced in 5.5.4f1, 5.6.0f3, 5.6.2p4, 2017.1.0p1, 2017.2.0b3

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