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Launching Unity in batchmode with a specified buildTarget does not chang...
1. Download & open the attached project 2. Observe that: * Current Build Target is Android * VR Support is disabled on Android Build... Read more
[IL2CPP][iOS] Build crashes on QueryComponentByType() [inlined] when cod...
To reproduce: 1. Open project attached by the user 2. In player settings make sure that scripting backend is set to IL2CPP and code ... Read more
After removing some assets the "AssetBundleBuild[]" map does not rebuild...
Steps to reproduce: 1. Open the attached project 2. Click on Menu > TestAB > Create AssetBundles (Map) > 1. All Assets 3. Note that ... Read more
Constant buffer memory being overwritten in D3D12 mode
Steps to reproduce: 1. Download D3D12_CB_Test.zip 2. Using Command Prompt open unity with -force-d3d12 argument 3. Enter play mode 4... Read more
When changing graphics API to OpenGL a compute shader with the imageSize...
Steps to reproduce: 1. Open the attached project 2. Select NewComputeShader.compute 3. Observe the error in the Console Window: NVID... Read more
Unable to enable Collaborate
Unable to enable Collaborate Steps To Reproduce: 1. Create a new project 2. Select the Collab toolbar button 3. Select "Start Now" ... Read more
Inconsistency with Resources.Load () - 'Resources.Load () as Sprite' doe...
Steps to reproduce: 1. Open user attached project 2. Open Resources/Scenes/Main.unity scene 3. Play the scene 4. Notice that the spr... Read more
Cannot rename an object when a particle system with sub-emitter is playi...
Can't rename a gameobject using the hierarchy when a particle system with a sub-emitter is playing in the editor. 1. Open ParticleS... Read more
[Transform] Assertion failed on expression: 'CompareApproximately(det, 1...
Repro steps: 1. Open Scene1 from the attached project, or create a particle system in a new project. 2. Select the particle system i... Read more
Timeline window has white background when running on .NET 4.6 depending ...
Steps to reproduce: 1. Switch your system language to Turkish 2. Create a new project with .NET 4.6 3. Open timeline window 4. Notic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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