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Animation clip missing path property feedback not working with Timeline ...
When previewing a clip with missing properties in an “Animator controller”, the Animation Window gives you feedback of which propert... Read more
Host id out of bound when calling StopBroadcast() from within OnReceived...
How to reproduce:1. Open attached Unity project "Network"2. Build game3. Play game in the build and in an editor4. Initialize Broadc... Read more
[HDRP] Materials of active assets turn black on changing the Color spac...
[HDRP] Materials of active assets turn black on changing the Color space from Linear to Gamma. Materials remain black even when Colo... Read more
Script Updater does not update "renderer" to "GetComponent<Renderer>()"
Steps to reproduce:1. Open either: example project from https://docs.unity3d.com/Manual/SparseTextures.html or QA-supplied project2.... Read more
[Physics] Crash on "_SimulationFilterShader" when the scene is played
Steps to reproduce:1. Open user attached project2. Open scene "1"3. Play the scene- Editor crashes at this point Expected result: ed... Read more
[WebGL] data caching not enabled by default
-e: it is supposed to be enabled by default with 2018.2 but it is not yet -repro--create new project--got to WebGL player settings &... Read more
[Terrain] Duplicated terrains reference the same TerrainData asset
Steps to reproduce:1. Open the attached project and load scene TestScene012. Select Terrain from the hierarchy3. Begin modifying the... Read more
[Editor] Crash on clicking "Animation Curve", created using "UIElement" ...
Crash on clicking Animation Curve, created using UIElement for Mac OSX Steps to Reproduce:1. Open attached Project2. Click on UIElem... Read more
Project is not loaded when WW.Cad packages are in Assets/References folder
How to reproduce:1. Open the folder of the attached project2. From the Packages folder, copy "WW.Cad.NetCore.1.0.0-rc2" and "WW.NetC... Read more
RigidBody2D Inspector overwrite all components below it's order, throws ...
Steps to reproduce:1. Download and open the attached project2. Select "New Sprite"3. Expand and Contract the RigidBody2D component R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
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