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By Design

Votes

0

Found in

2017.1.0p4

Issue ID

947402

Regression

No

Loading scene with SceneMode.additive cancels allowSceneActivation = false set for an Async scene

Scripting

-

To reproduce:
1. Open attached Unity project "SceneLoadingBugDemo.zip"
2. Open "Scene1" scene
3. Go into Play mode
4. Observe results
5. Observe "TestScript" script

Expected results: Scene3 should be added to Scene1 5 seconds into the game and leave Scene2 90% loaded, waiting to be activated
Actual results: Adding Scene3 to Scene1 ignores allowSceneActivation=false previously set for the Scene2 and so it loads, resulting in active Scene2 and Scene3 as its additional scene.

Reproduced on: 5.6.3p2, 2017.1.1f1, 2017.2.0b10, 2017.3.0a7

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