Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
2017.1.0f1
Issue ID
947410
Regression
No
[iOS] System.IO.MemoryMappedFiles.CreateFromFile() method crashes on iOS devices
Reproduction Steps:
1. Open User's project
2. Build for iOS
3. Open Xcode project
4.Try building for iOS device
5. Xcode build crashes
Expected Behaviour: Build succeeds and is deployed to iOS device with no errors or crashes.
Actual Result: Build crashes.
Reproduced on version: Unity 2017.1.0f1, 2017.1.1f1, 2017.2.0b10, 2017.3.0a7
Reproduced on device: iPad Mini 4 iOS 10.3.2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Add comment