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[Linux] Cannot move object when Rect Tool is selected after resizing whi...
How to reproduce: 1. Create a new project 2. Create a Cube 3. Select Rect Tool and make sure you can move the object around if selec... Read more
Sub Emitter doesn't call OnParticleSystemStopped function if the Parent ...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Wait for the Particle Systems... Read more
Major memory leak occurs when instantiating or dragging a Particle Syste...
How to reproduce: 1. Open user-submitted project (ShadowMapRepro_Stripped) 2. Enter Play Mode 3. Switch to Scene View 4. Make sure t... Read more
[Linux] DllNotFoundException error when using DeflateStream if there is ...
How to reproduce: 1. Open user's attached project (Libmonoposixissue.zip) 2. Make sure 'SampleScene' is open and enter Play mode Ex... Read more
[SRP] No linear to sRGB conversion for GUI
Repro steps: 1. Open attached project 2. Enter Play Mode Expected: GUI colors look darker than on Android, MacStandalone/Metal R... Read more
[XR][URP] Estimated shader variants number is inaccurate when compiling
Repro steps: 1. Open attached project 2. Switch build target to Android 3. Compile 004_TextureArrayGraph 4. Observe the progress bar... Read more
[HDRP] Reflection Probe box gizmo not scaling correctly
Versions tested 2019.3.1f1 + 7.2.0 2020.1.0a24 + 8.0.0 Steps to reproduce: 1) Create a new HDRP scene 2) Create a reflection prob... Read more
[ECS] GameObjectConversionMappingSystem.DeclareReferencedPrefab does not...
How to reproduce: 1. Open 'SampleScene' from "NonPrefabWarning.zip" 2. In Hierarchy select 'PrefabConstructor' 3. Drag 'Sphere' or a... Read more
Cloth does not correctly bend and fall when in contact with a Collider
To reproduce: 1. Open attached project ("case_1219030.zip") 2. Open Assets > Scenes > "SampleScene" scene 3. Press Play and observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map