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0
votes
Fixed

[DX12] 8 Multi-RenderTarget gives Assert error d3d12: querying for an ou...

Windows

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Feb 13, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.1

Steps: 1. Open attached project 2. Make sure you are using DX12 (PlayerSettings>Graphics API>Move DX12 to top of API list) 3. Open s... Read more

1
votes
Won't Fix

Canvas "Additional Shader Channels" option is reset when reopening the S...

uGUI

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Feb 13, 2020

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Version/s: 2018.4, 2018.4.16f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Select the Canvas GameObject in the Hierarchy 3. In ... Read more

0
votes
Fixed

GameObject selection remains active in the Hierarchy window when Inspect...

Themes

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Feb 12, 2020

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Version/s: 2019.1.0a1, 2019.3, 2019.3.0f6, 2020.1

Steps to reproduce: 1. Create a new project 2. Select either "Directional Light" or "Main Camera" GameObject 3. In the Inspector win... Read more

0
votes
Fixed

[Graphics API] [Windows] Can't remove Graphics API from the list

Deployment Management

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Feb 13, 2020

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Version/s: 2020.1.0a24

Steps to reproduce: 1) Open Unity Hub and create a new project 2) Open Player Settings >> Other Settings and disable Auto Graphics A... Read more

9
votes
Fixed
0
votes
Fixed

Splash screen resources are not unloaded from memory

Graphics - General

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Sep 23, 2019

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Version/s: 2018.4, 2019.3, 2020.1

How to reproduce: 1. Open the attached project (1186265test.zip) 2. Build and run the project (make sure Development Build is enable... Read more

0
votes
Fixed

Cut action is canceled after switching between scene and prefab modes

Scene Hierarchy

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Feb 13, 2020

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Version/s: 2020.1.0a19

Example: cut GO in scene mode, enter prefab mode and exit it(no action performed) To reproduce: - Create a new Project - Open sampl... Read more

0
votes
By Design

[IL2CPP] Standalone build fails with "error LNK2001: unresolved external...

IL2CPP

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Jan 21, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce: 1. Open the attached project ("case_1213597-Everyday_Life_Edengrall.zip") 2. Make sure that Scripting Backend is s... Read more

0
votes
Fixed

[Profiler Standalone] Missing Profiler.EndSample errors are thrown on op...

Profiling

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Feb 13, 2020

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Version/s: 2020.1.0a24

Missing Profiler.EndSample errors are thrown on opening Standalone Profiler. Steps to repro: 1. Create a new Project. 2. Windows > ... Read more

0
votes
Fixed

[Metal only] Crash when create CubemapArray with TextureFormat.YUY2

MacOS

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Feb 13, 2020

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Version/s: 2018.4, 2019.3.0f6

Very similar to this case 1214115 but with CubemapArray var cmapArray = new CubemapArray(32, 2,TextureFormat.YUY2, false); Steps: ... Read more

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