Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2019.2.0a7
2019.3.0f6
Issue ID
1219030
Regression
Yes
Cloth does not correctly bend and fall when in contact with a Collider
To reproduce:
1. Open attached project ("case_1219030.zip")
2. Open Assets > Scenes > "SampleScene" scene
3. Press Play and observe the "Cape" Cloth behavior
Expected result: The "Cape" falls down into vertical position along the Capsule Colliders
Actual result: The "Cape" seems to be stuck and doesn't bend further away from the Capsule Colliders
Reproducible in: 2019.3.0f6, 2019.3.2f1, 2020.1.0a19, 2020.1.0a23
Not reproducible in: 2018.4.17f1, 2019.2.0a6
Could not test in: 2017.4.37f1 (Project kept breaking), 2019.2.0a7, 2019.2.21f1, 2019.3.0f5, 2020.1.0a18 (Due to a different bug related to Cloth)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a16
Resolution Note (fix version 2020.1):
Fixed in: 2020.1.0b14
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.2f1